From 2019 to 2020, with a team I was in charge of creating a student VR game in the form of a 15 minute demo, on this project I do all the programming. The goal of this game is to make the player live and discover an experience. The game was made on Unreal Engine.
The player finds himself in a submarine in which he will have to do his first day of work to mine the seabed. He will have to join a colleague in a mining area, but not everything goes as planned.
I was in charge of doing the physics of the submarine, the movement of the submarine. But also other interactions such as the dashboard to activate the boost or the electrical panel to manage the electrical system of the submarine. As well as some other interactions such as a water leak or the interaction with a music machine. And of course the script in general.
Gameplay and interaction : Full Gameplay :